Feb 18, 2011, 05:38 PM // 17:38
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#21
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Wilds Pathfinder
Join Date: Jul 2008
Location: Fissure of Woe
Guild: [LOD]/[GS]/[DL]/[LOD*]
Profession: N/P
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I still don't like that bar. Extend and imbue are extremely pointless. I would rather see Shroud of Distress(discovered this on record runs, it's amazing for top of forge) and either an attack skill or some kind of utility/teardown in place of them.
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Feb 18, 2011, 07:02 PM // 19:02
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#22
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Miss the good ol' days
Join Date: Sep 2009
Location: Where don't I live?
Profession: A/
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SoD seems interesting so it would go on the derv to stay alive against the rangers in forge right?
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Feb 18, 2011, 07:30 PM // 19:30
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#23
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Wilds Pathfinder
Join Date: Jul 2008
Location: Fissure of Woe
Guild: [LOD]/[GS]/[DL]/[LOD*]
Profession: N/P
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Quote:
Originally Posted by Acolyte Firestar
SoD seems interesting so it would go on the derv to stay alive against the rangers in forge right?
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Yes, top of forge and anywhere else that there isn't enchant removal. Even on a rit with 60al+cons it becomes nearly impossible to die on top of forge.
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Feb 18, 2011, 08:19 PM // 20:19
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#24
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Miss the good ol' days
Join Date: Sep 2009
Location: Where don't I live?
Profession: A/
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Nice, and the extra attack once again lol Lyssa's Assault, Im gonna stand by this skill.
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Feb 18, 2011, 09:03 PM // 21:03
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#25
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Wilds Pathfinder
Join Date: Jul 2008
Location: Fissure of Woe
Guild: [LOD]/[GS]/[DL]/[LOD*]
Profession: N/P
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Well, the only thing that might be leftover is going to be the mop target, which makes lyssas kind of meh. I'm thinking that there are better options for cleanup.
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Feb 19, 2011, 03:47 AM // 03:47
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#26
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Ascalonian Squire
Join Date: Nov 2007
Guild: Nightmare's Facade [FEAR]
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Tell me what you think. Skill 6 is an optional. Spikes are quick nonetheless.
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Feb 19, 2011, 03:59 AM // 03:59
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#27
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Miss the good ol' days
Join Date: Sep 2009
Location: Where don't I live?
Profession: A/
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Now thats something I can settle for, the SoD idea was great, and with Victorious Sweep it will make it that much easier on the monk.
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Feb 19, 2011, 06:57 AM // 06:57
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#28
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Ascalonian Squire
Join Date: Nov 2007
Guild: Nightmare's Facade [FEAR]
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Quote:
Originally Posted by Acolyte Firestar
Now thats something I can settle for, the SoD idea was great, and with Victorious Sweep it will make it that much easier on the monk.
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Yer well it works nicely regardless, but small things do help it. I liked the second attack today when I tested this build -- it helps a LOT for smaller groups and individual foes. Personally, I prefer extend enchantments because you don't need to cast VoS so often (e.g. in Forest).
I recommend you test with and without extend enchantments though, tell me what you think. But I'm glad we have come to an agreement
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Feb 24, 2011, 05:26 PM // 17:26
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#29
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Desert Nomad
Join Date: May 2008
Location: Blackwater Park
Guild: MpF
Profession: P/
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i really don't like those builds.....too many enchantments....as if in FoW there were no enchantment removals -.-
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Mar 01, 2011, 03:16 AM // 03:16
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#30
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Frost Gate Guardian
Join Date: Oct 2008
Guild: Mrs. Boase has returned. Respect the beard.
Profession: Me/E
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Grow up and run DwG like an adult.
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